Call of Duty: World War 2 Review

Call of Duty: World War 2 Review

Call of Duty, one of the most well-known video game franchise, goes back to World War 2.  After getting a lot of criticism for becoming too futuristic and ridiculous. This year, they went back to their roots; “boots on the ground combat”. This generated a larger popularity for the newer and devoted fans. Call of Duty: World War 2 made an estimate of $500 million recorded sales in the first three days when the game was officially released, according to Activision. This year generated more sales compared to last years Call of Duty: Infinite Warfare. The game comes in multiple purchasing packages, which includes the Standard Edition, Digital Deluxe, Pro Edition, Valor Edition, Deployment Kit Package, and Boots on the Ground Bundle. They each have a variety of items that are included in these packages.

The game includes a three-part series: Campaign, Multiplayer and Nazi Zombies. The Campaign takes the player on a journey as Private “Red” Daniel’s through historically accurate moments that happened during the war. Multiplayer is a combination of chaos and strategy; having players test their accuracy and reaction time. For the more competitive players, there’s a ranked game mode category. This consists of the most skilled and competitive players in the game. The players that excel in this game mode can be placed in the MLG category, where the pro players challenge one another in tournaments. The producers of SledgeHammer teamed up with the developers of Dead Space and created the Nazi Zombies game mode. This game mode features a horrific concept of the Nazi’s creating fearless undead soldiers, which later backfires having the undead rampage through a small village in Germany. The goal is to survive as long as possible and eventually beat the final boss in the Easter Egg. This years Call of Duty offers a plethora of new content that differentiates it from other Call of Duty’s, being one of the newest and hottest game to pick up for the 2017-2018 season.

Once the game was officially released on November 6, I interviewed a number of students about their thoughts on the newest Call of Duty. Majority enjoying the game as a whole, having strong opinions on the multiplayer. Barrett Smith shares his opinion about what he enjoys about the game, “This is a very well rounded game, with the addition of Nazi Zombies. The campaign is exceptional with the graphics being very realistic Having the story connect with the player, making it an emotional ride for the player. I personally enjoy the Zombie mode, it’s terrifying and keeps the player on their heels.”  A wide variety of fans love the Zombies mode, comparing the Zombie’s mode to the previous Call of Duty games. Unfortunately, there are still many flaws and issues with the game. Many complaints coming from the Multiplayer mode which included the servers, weapon balancing and lacking content. Aaron Yeh expressed his negative opinions, “The servers are lacking, a majority of the time I’m waiting to join a match. When I finally get connected to a game, it takes a while to spawn in. SledgeHammer needs to do a better job of maintaining and fixing server issues. Weapon balancing is off, the SMGs are below average. They need to improve on having all the weapons be equally as powerful, in order to have fair gunfights with one another.” Barrett Smith added, “The Multiplayer servers were unplayable at the launch of the game. The leveling process is very slow compared to the previous Call of Duty titles. I felt like the game was lacking content, there were certain aspects of the game that were closed off to the player. Supply drops weren’t purchasable until towards the end of the month.” Overall, the game was rated decently and many people giving it a 7.5/10 review. I personally agree with everyone’s opinions, because I encounter many of them myself. Hopefully, this is a spark in the Call of Duty franchise, getting them back on track to their previous success in their past games.